Same radiosity, lighting and textures as in the previous image (with
objects for a more "outdoor" feeling. What's wrong and what's right in
this picture (radiosity-wise) is quite easy to spot I guess.
The normals are now apparent due to "normal on", but the render time was
multiplied by 3 (1h30 with normals, 30 min without).
Code is in povray.text.scene-files this time, as it is quite short.
G.
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